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Ion etc manual.ETC Ion Operation Manual

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See what is available in your area. The National Theatre has Eos-family values. When ETC debuted the Eos Titanium Ti desk — with even more powerful hardware and software than its predecessor — there was no question that the National would upgrade. Want to read up on your control products? Just bought a console and want to know all its bells and whistles? Looking to purchase a console and want to know what one is right for you?

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The CIA also repaints to display all of the available softkeys by which you can search. These can be used in defining your query criteria. Page Using [Undo] You may use the page arrow keys or a mouse to select multiple commands. When [Enter] is pressed, an advisory is posted. When [Undo] is pressed again, all highlighted commands will be undone and subsequently removed from the command history. When removing more than one command, a con- firmation is required.

In the undo command history, the user will only see the commands that they used. Page About Cue Playback Playback Controls It is important to familiarize yourself with the playback controls and their locations on your console.

Please see the Ion Geography on page 20 for more information. Selected Cue When in Live or Blind, if you press [Live] or [Blind] respectively, the selected cue will be the last executed cue. Page In Live To load a new cue to the pending file of the playback fader, press [Cue] [ ] [Load]. When the [Go] but- ton is pressed, the activated cue will be the selected cue.

For Example: Assume you have cue list 1 already loaded to the master playback faders. Page Note: A cue can be loaded with a temporary timing. Page Virtual Faders Cue playbacks, submasters, grandmasters, palettes, and presets are targets that can be assigned to faders. Faders can be assigned in a number of different ways. Page Changing Fader Pages When the first cue is stored on Ion, the cue list of that cue automatically loads on the master fader.

Any subsequent cue lists stored will load to the next available fader. In order to have access to some of these keys, press [Fader Control]. The softkeys will change to display the fader control keys. To resume the cue, press the [Go] button. When an effect is stopped, all impact of the effect is removed and the stage output is as though the effect has never been activated. This behavior is influenced by the exit behavior of the effect. See Exit on page Using Rate Override Page Manual override allows the associated fader to control all parameters in a transition state on that fader.

Page The fader is used to manually complete the cue transition for all parameters. If the fader is operating in a paired mode, the left fader controls the intensity upfade and all non-intensity parameters, while the right fader controls all intensity downfade actions. Manual control override automatically releases when the cue is complete. Page About Multipart Cues Continue making changes and storing parts as you go. Build Parts From Cue End State In most instances, you will create the end state of the cue and then break it into parts.

To do this, you use selective storing commands, as follows: Ion Operations Manual Also, through the channel selection, you can put channel parameters into different parts. It is possible to select the channel parameter you want and press [Part] [Enter] to pull that data into the selected part. Channel selection will not automatically assign a channel into a part. Use of the [Part] key allows you to add only specific channel parameters to the part.

Page About Effects About Effects Effects are a method within Ion to provide dynamic, repetitive action to channels. This chapter explains the different types of effects, and how to use them. Effects are manual control functions that can be applied to a channel parameter and then included in presets, cues, or submasters. Page Effects Editor To navigate this list use the navigation keys as described in Display Control and Navigation on page 38 or select the effect number you wish to work with.

Notice that when you select the effect list, the CIA changes to display the information for the currently selected effect. Page When an effect with duration is running in a cue, the effect will display in light blue while it is running and dark blue when it has finished. This is only displayed in the Live Summary View. Page Parameters This allows you to select which parameters will be involved in the selected effect, by default. By enter- ing a value here, you do not need to specify the required parameter when placing an effect on a chan- nel group.

Page Grouping of three means every third light, and so on. When an effect is applied to a group in live, that group is distributed by order, using this grouping function. If a group list is created and an effect applied, each group is considered an individual ele- ment within the effect.

Click on a column to make changes from a list of available options. Several color indicators are used in the Effect Status Display. Those colors and their meanings are: Ion Operations Manual Page Effect Channel Display Grey - property is drawn directly from the effect. Red - property has been manually modified but not stored. Blue - property is an override to the saved effect.

Magenta - property is tracking from a previous cue. Clicking on the Attributes column will open the Effect Attribute Override display. From that display, you can access most of the same properties as those found in the Effect Editor. All times are entered from the keypad in minutes and seconds, tenths and hundredths. Page Here is an example of a step effect when viewed in the CIA: If an effect step is on the command line or indicated in the blue text to the left of the command line, entering a number on the command line will default to selecting a step for the current selected effect.

Page -or- [Intensity Palette] [1] [Thru] [5] - assigns intensity palettes 1 through 5 to the steps 1 through 6. Steps 1 through 5 will be assigned to palettes 1 through 5. Step 6 will be Ion Operations Manual Page Absolute Effects assigned to intensity palette 1. The range will wrap to fill any available steps.

Inserting a Step To insert a step anywhere in the effect, specify the step you wish the new step to be inserted before. Page The CIA will repaint with unpopulated fields for the new effect. Define the first action by pressing: Ion Operations Manual You can also create a range of actions at once, using the [Thru] button, if desired. The console will use an average of the last three times you press [Enter] in this mode to calculate the BPM.

Pressing [Learn] again will stop this mode. In this mode, every time the BPM changes, a live running effect will be modified accordingly without stopping.

Page Relative Effects Relative effects have many of the same properties and attributes as step-based and absolute effects.

Ion is preprogrammed with 16 relative effects which represent some of the most commonly used pat- terns and parameters.

These are automatically visible in the effects list and can be manipulated using the encoders to conform to your needs.

Page New color effects default to a circle. Other pre-made color effects can be modified in the same manner. The green arrow indicates default direction of color shift, which can be modified in attributes.

Page Preprogrammed Rainbow Effects The effect status display will open in the CIA and any currently running effects will be visible in the display. Selecting the effect number in the status display will select the effect for editing.

Changes made to effects in the effect status display impact only that instance of the effect. The changes will then need to be recorded or updated. Page Replace With There are several submaster button and fader configuration options that affect how effects run. See Submaster Fader and Button Configuration on page for more information about those options.

For more information, see Submaster Properties on page Recording an Effect to a Submaster To apply an existing effect, press: [Select Channels] [Effect] [x] [Enter] Recording to a submaster, press: [Record] [Sub] [x] [Enter] A submaster can be configured to be an effect submaster.

Page Delaying Effects A delay can be placed on an effect in a cue or submaster by using the syntax [Effect] [n] [Delay] [n] [Enter]. Note: If an effect delay is set in live, the cue or submaster must be recorded to include the delay.

Page The Effect Status display has a delay column to show when a delay has been applied to an effect. When an effect is in delay mode, the column will display the countdown for the delay. Page About Park Parked Channel display. Note: Parked values will only be displayed in the park display. To park a channel, parameter, or group from live: Ion Operations Manual If you want to park all of the addresses and parameters within the selected range, you will need to use [Thru] [Thru].

Page Using Park Submasters can also be recorded using selective storing, which allows you to specify only the chan- nels that you want stored.

Page Submaster List [6] [Thru] [1][0] [Record] [Sub] [3] [Enter] - records only channels 6 through 10 to submaster 3. Page The bump button can be used to bump all values to their recorded levels in the submaster, or, by assigning timing values, fade the contents of the submaster up or out.

Ion defaults to submasters as proportional. Non-intensity parameters are always LTP. Ion defaults all submasters to HTP. LTP on page Unload When Stomped - unloads the fader. Nothing When Stomped - no action happens to the submaster. When the bump button is next pressed, the submaster will fire. If this option is off, you would need to first press the bump button to reset the submaster before pressing the bump again to fire it.

Page Effect Rate - fader centers to home. It controls the rate of any running effects same behavior as using rate via the Effect Status Display. The adjusted setting from this control cannot be stored. Effect Size - similar to Effect Rate but for effect size. Page Submaster Information Rate Master - homes to center. It adjusts the cue rate, just like rate and load. Fader Disabled - no action is assigned to the fader. Master Only - fader is used to set a level for content to fade to.

The slider can be used to live adjust levels when the fader has been activated via the bump button. See Submaster Fader and Button Configuration on page Triggering an Action Pressing the bump button of a submaster will trigger any actions assigned to its execute list.

Page About [About] When in about mode, selecting a channel will reveal information about that channel. Below are examples of the Current Values view see below of information that is presented when selecting con- ventional or moving lights.

Page What's New Only one instance of the documentation can be open at a time. Please see ETC's website, etcconnect. Sensor feedback must be enabled. Page [About] Cuelist Playback number and physical fader location of the cue list Channels currently controlled in live by the cue list Channels with any intensities above 0 in the cue list Channels with Parameters stored in the cue list but no intensities Ion Operations Manual Page [About] Cue [About] Cue The following information will be displayed when a cue is selected: the cue number timing data for the cue including discrete timing flags attributes number of moves per IFCB provided by the cue current status of the cue intensity moves live NPs moves dark NPs moves.

Page [About] Groups The following information will be displayed when an intensity, focus, color, or beam palette is selec- ted: the number of cues the palette is used in the number of presets the palette is used in the number of channels Ion Operations Manual Page About Curves When applied to a scroller fan, the output of the fan will be controlled by the intensity of the chan- nel.

Ion provides ten pre-programmed, commonly used curves. They can be edited or copied to a new curve location. When a pre-established curve is deleted, it will return to its original state.

Page Editing Curves If you add points to the curve from the keypad those points will be adjusted as well. When applied to a scroller fan, the output of the fan will be controlled by the intensity of the channel. Page About Snapshots About Snapshots Snapshots are record targets that store the current state of the Ion external monitor configuration.

These can then be recalled to instantly reset the displays to the state stored in the snapshot. You can choose which parts of the displays you wish to store as a part of the snapshot. Page Recalling Snapshots Visible Workspaces - includes only the visible workspaces. All Workspaces - include all workspaces, including those not visible at the time of recording.

Faders - captures the current state of the faders including: fader page mapping, position of all submasters, and pending cues based on configuration. Encoders - records the current page of the encoders. Page Editing Snapshots If the recalling device does not have the same physical layout or has other limitations that differ from the recording device, Ion will map the snapshot to the best of its ability.

Storing and Using Snapshots Page About Macros About Macros Ion provides you with the ability to record macros, which allow you to compose a series of pro- gramming actions and be able to execute them later by recalling the macro. Macros are comprised of any series of button presses both hard and softkeys , screen commands and events.

You can also create a macro in live that bumps submasters across fader pages but first you must have content assigned to the submasters. Page A macro in background mode that is run from a cue or via show control will run on the master device but will not affect the master's command line.

When a background macro is running and includes a link to another macro, or is cur- rently waiting, pressing the [Macro] button will stop it. If a foreground mode macro is fired via show control, it runs on the master device and will affect its command line. Page Play A Macro You can play a macro from the command line, from the direct selects, run it from a linked cue, or from another macro. To play macro 5 from the command line press [Macro] [5] [Enter].

Page About Magic Sheets The following are two examples of magic sheets. For additional examples, see Examples of Magic Sheets on page Magic Sheet Browser Open the magic sheet browser by pressing [Tab] [3], or by selecting the magic sheet browser icon from the home screen.

Page If no magic sheets exist in the show file, the magic sheet browser will be blank except for the New Magic Sheet icon. Click on the icon to open the magic sheet editor. Page Lock - locks the magic sheet so it cannot be zoomed or panned. This is useful for a customized direct select layout, where you want the buttons to always be in the same spot. Zoom to All - zooms to show all objects. Center on Selection - centers the display on the selected objects without changing the zoom level.

Show Reference Labels - when enabled, channel objects that reference record targets such as presets or palettes with labels will have their labels displayed in the Magic Sheet rather than their target type and number.

Creating and Editing Magic Sheets Pressing the edit button on the right hand side of the magic sheet display will open the editing tools. Page The main area of the magic sheet will display a grid to aid with layout. The editing tools will be dis- played on the right side of the magic sheet. Page When incrementing multicell fixtures on a magic sheet, the following methods can be used: Start: 1. Start: 1. Page Zoom Clicking on the magnifying glass will open the zoom mode options, which include: Reset Zoom - sets the zoom level to and centers the magic sheet.

Zoom to Selection - zooms to show all selected objects. Center on Selection -centers the display on the selected objects without changing the zoom level. Page Distribute Vertically - allows you to distribute objects vertically at an equal distance apart between two objects.

Set the distance you would like by placing the first and last objects. Then with all objects selected that you wish to distribute including the first and last ones you Ion Operations Manual Distribute Rotation - allows you to distribute objects at an equal rotation between two objects. Set the level of rotation you would like by placing the first and last objects at a rota- tion. Page Can be assigned to mirror the Command Line command line for any user.

Multiple command lines for dif- ferent users can be used. The text can also be assigned a target. Page Clock adds a clock. Examples of use Line could be as a pipe for fixtures or a divider between buttons.

Truss places truss. Page You can use a graphics image file as a background or icon. The following is a list of accepted image formats:. The maximum image size allowed is x Larger images will be scaled to this size. Page You will need to have the images on a USB drive to import them into the desk. Once an image has been imported, it is saved with the show file. To import an image: 1. Click on the import image icon. A separate window will open displaying any found USB drives.

Page You can either click on the color squares in the tab, which open a color selection window, or you can manually enter the RGB values. Image With image selected, you can adjust the size, opacity, and invert the colors of the selected back- ground image. Page You can select or import an image directly from this tab by pressing the choose a background image icon, if no previous image had been chosen, or by pressing the thumbnail icon of the selected image to change it.

Text - changes the text for a text object. Command - assigns a command to be executed. Page Editing Objects on the Magic Sheet In addition to using the editing tools, objects can be manipulated on the magic sheet using a touch- screen or a mouse. For selection methods for multiple objects, see Navigating a Magic Sheet on page Page Examples Of Magic Sheets The blue handles are used to resize objects without keeping the object's aspect ratio.

The green handles are used to resize an object while preserving the aspect ratio. The white handles are used to rotate the object. Examples of Magic Sheets The following are examples of magic sheets created using the magic sheets feature. Page Using Magic Sheets Page About Virtual Media Server About Virtual Media Server The virtual media server feature of Ion is comprised of two areas, the virtual media server and its vir- tual layers, and pixel maps.

These areas are completely dependent on each other. The virtual media server is a feature used to create layouts of fixtures, known as pixel maps, which then applies media content images, movies, text, and procedurally generated effects by way of vir- tual media layers to the pixel map.

Enter the channel numbers that will be your virtual media layers. The display can also be opened from the home screen, or by using [Tab] [9]. Note: Hovering your cursor above the pixel map will display the column and row location for the pixel. For manipulating the pixel maps, you can use either the encoders or the ML Controls, which can be opened from the home screen, by using [Tab] [5], or by using the quick access tools. The following table shows the various mixer modes available.

To illustrate the modes, the following layers were used: Ion Operations Manual Page Effect Layers Types of Effects There are three main effect types: Two color gradients - adjustable gradients with start and end colors Rainbow gradients - fixed gradient, full hue spectrum Perlin noise - good for animating random color effects, adjustable gradients Ion Operations Manual Page The effects are stored in file 1.

File is a home position of no effect. Page 5. Setting up the Backup and Clients 6. A progress bar will appear to indicate the status of the import process. This display lists all existing partitions. There are four pre-programmed partitions in Ion, they are: Partition 0 - No channels and no fader control.

This is the default for all users when partitioned control is enabled for the first time on a show. In Ion, how faders are configured and what is loaded to those faders is shared across all control devices.

Therefore if the leftmost fader on page 1 is con- figured as submaster 1, all devices will display submaster 1 on that fader. Page Partitions On Cue Lists This mode may be further modified by use of the remaining flexi states. Page Familiarize yourself with these terms prior to setting up a multi-console system.

Page Software versions must match exactly between all devices. All devices have to use the same fixture library. See Update Library on page The language settings in the ECU must match.

See Keyboard on page Note: It is recommended that you perform the following setting changes before con Page Multiple Users Ion can be set to act as a separate user from other consoles in the system, or it can be set to act as the same user as another console. This is done by changing the user ID. Below are the differences in multi-console data depending on User ID. Data shared between Eos Family devices with the same User ID command line null channels in live selected channels filters selected cue Page 4.

Select a master console from the list on the right. If no masters are available in the list, a mas- ter console is not connected to the network. The backup Eos will synchronize with the master. In the CIA of each device, you will see its current status. Page If the primary goes offline for any reason, the backup will automatically takeover as the master if backup auto switch has been enabled, see Backup Automatically Takes Control on page Whenever master control changes between the primary and the backup, there will be a dialog win- dow that will be displayed that must be dismissed by the user.

Page Mirror Mode is used to mirror the displays of another device. When a Ion Operations Manual Page device in mirror mode pages, it also pages the host. Mirror mode is intended primarily to allow a designer or assistant to see the exact same displays as a programmer on the system. It can be used on any device on the network, including the primary pro- cessor. Page An alphanumeric keyboard will be needed to create this macro.

To create a macro to place a device in mirror mode: 1. Set the User ID of all devices to match the Primary. Page 3. Highlight the device to mirror. Press [Learn] [x] [Enter] to record the macro.

To create a macro to exit mirror mode: 1. With the console in mirror mode, press [Learn] [x] [Enter] 2. Press [Learn] to finish recording the macro. Once the macros are created, you should save the show and set all User IDs back. Page General Settings When the primary remains in control, the backup will behave as a client would. For more information on backup systems, see Multi-console and Synchronized Backup on page Page Chinese - traditional.

Keyboard Allows you to select the language for the alphanumeric keyboard within Ion. A wide variety of key- boards are supported. The keyboard can also be changed in the application when the virtual keyboard is open. Click on the flag icon to see a language drop-down menu. If not selec- ted, the Z key on an alphanumeric keyboard will function as the [Shift] key.

Page If you need to return to the previous display, press the blue arrow button. Page Allows you to calibrate an ETC touchscreen. The first display will have you touch various parts of the display to make sure the cursor follows your finger and the second will have you touch some targets. Page You will also receive a message if no software update file can be found. Installer Archive Ion has an installer archive, which saves selected installers directly onto the console's local hard drive.

You can save multiple software versions onto your console's hard drive in case you wish to downgrade. Page Network Settings On new consoles, some versions are preselected to be archived when it initially ships from ETC. This includes the version of software that is currently installed from the factory as well as any patches to that version if available. For future release, you will need to down- load the Eos Family software from the ETC website, etcconnect.

Page Ping Ping is used to test the network connection between two devices. Output Protocols This is for selecting which protocols the desk will output and which ones are included in the default.

Page contiguous universes. The address range equals 1 to 32,,, which is 63, times Ion and the Net3 Gateways support two versions of sACN, the draft version and the final ratified ver- sion. The ratified version is outputted by default unless this is selected. Page [About] Address on page for more information. By default, RDM is enabled. Page Editor GCE software. It will use the settings below to determine which IP addresses it gives out.

Page USB drive. If you experience software problems with your system that we are unable to reproduce, sending these log files to ETC Technical Services see Help from ETC Technical Services on page 11 can help us isolate the issue.

If Other is selected, you will have additional fields to fill out for Username and Password. Log Off This will log off the current user. This should only be done under the direction of ETC Technical Ser- vices for administrative purposes.

Firmware Update The firmware update window will display any detected devices that use firmware and may require an update. Setup Guides can be downloaded from the ETC website, www. Group numbers can be from Before use, you will need to enable them here. Note: These settings need to match between the desk and the RFR. See Show Control Display on page for more information.

When disabled, will no longer affect any external relays normally triggered from the desk via cues, submasters, or macros. Serial Group IDs can be from Page Allows you to set the Group and Address In values for the remote trigger port on the back of your console. An Event List defines how incoming show control events are processed by the console — any protocol that can be received by the console is handled here.

Each event list uses a different type of show con- trol at a time time code, analog inputs, RTC, or network. Flight Cases. Resources Latest Software. Expanded Tech Specs. Online Training. User Resources. ETC Puck , ETCnomad , and other remote interfaces allow your production team to monitor cue lists and interact with your system. Equip your phone or tablet with the Eos app or use the ETCpad as a dedicated remote for your console.

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